Changelog
A changelog is a running record of what’s changed in a piece of software over time, organized by version or build, newest entries first. This one covers Brigadoon Resurrected starting from the alpha.
Most recent work
- Added a “diamonds” currency system — buy diamonds from the jeweller,
then
diamondstucks every diamond you’re carrying into an invisible pouch that can’t be looted off you,worthshows how many are stashed, anddiamonds <N>pulls them back out. - Speedwalking now accepts bare directions too —
4s2es2ewalks south 4 times, east twice, south once, then east twice, no digit required on every leg. - Fixed speedwalking letting you run straight through rooms with aggressive monsters without giving them a chance to attack.
- Fixed the draconian spell group’s breath spells costing far more mana than intended, and never getting cheaper as you leveled up — they now scale down with level like every other mage spell.
- Added speedwalking — type a string like
6e3nto walk east 6 times then north 3 times in one command, using the same movement rules as typing each step by hand. - Added an alpha-testing toggle so admins can let players keep their gear on death instead of losing it to a corpse.
- The temple-altar healer’s curative spells are discounted to 1 gold each for alpha testing.
- Fixed the
areascommand showing scrambled color codes and eaten digits on every single area in the game. - Socials now work over the gossip channel —
gossip nodorgossip highfive <player>emotes the real social to everyone listening instead of just saying the word. - Immortal-summoned healing fountains and active bonus-exp events now survive a server restart instead of vanishing.
- Launched this website: the story of the rebuild, the living specification, and a live “who’s online” page.
Dragon races rebuilt from real community data
- Rebuilt all 6 playable dragon races’ stats and ability kits against a second, independently-recorded community race/class table.
- Replaced the flat “+3 to one stat” class bonus with real per-class multi-stat bonuses (confirmed data for Berserker, Wizard, Scribe, Samurai).
- Fixed race-locked abilities (like a dragon’s bite or breath weapon) showing up as purchasable by any race during character customization.
Remort system hardening
- Fixed remort not resetting your room, equipment, or starting trains/practices to a fresh start.
- Fixed a critical bug where remorting could corrupt a character down to deeply negative hit points.
- Fixed a server-hanging bug triggered by a specific remort sequence.
- Let remort classes (Berserker, Wizard, Scribe, Samurai) into their prerequisite class’s guild.
- Wired Lenny’s House and Divided Souls into the world map at their real, community-confirmed locations.
Alpha content expansion
- Added the playable Fungus race (remort-only, extreme low-stat challenge race).
- Added full in-game help for remort, all 4 remort classes, and all 7 new races.
- Added dragon races, remort probation (finish what you start or it doesn’t stick), bonus experience events, and the immortal healing fountain.
Foundational alpha work
- Added the Samurai class, an item durability/repair system, and rebalanced Olympus and Dragon Tower for the 90-130 remort content gap.
- Added the Berserker, Wizard, and Scribe remort classes, and extended the level cap to 140.
- Began the Brigadoon Resurrected rebuild: design specs, source area imports, and dev tooling on top of the QuickMUD/ROM 2.4b codebase.